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If the ability does trigger, but you have fewer than 200 cards in your library when the ability resolves, the ability will do nothing
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(2004), "Using the Imagination: Consumer Evoking and Thematizing of the Fantastic Imaginary", Archived September 6, 2012, at the Wayback Machine Journal of Consumer Research , 31 (June), 136-149
Rampaging Ferocidon stops lifegain and punishes creature plays, especially go-wide strategies